AstroScaler
2024 GMTK Game Jam Submission
Theme: "Built to Scale"
- CONCEPT -
Space Research Station 🚀 needs resources present on some small asteroids.
Your goal as a orbiting spaceship is to locate asteroids coming towards the station and
- ENLARGE small resource-rich asteroids
- SHRINK big useless asteroids
REMEMBER!
Station CAN HANDLE resource-rich asteroids - pushing research forward according to their size (the bigger they are - the more expeirence they give)
Station CANNOT HANDLE resource-less asteroids - so when they collide, they will harm the station with damage according to their size (the bigger they are - the more harm they do).
- CONTROLS -
A or D — orbit left or right around the station
LMB — fire the SHRINKING beam
RMB — fire the ENLARGING beam
MOUSE can be used for more precise laser aiming
This game was created in 48 hours (including brain-storming, code and art execution).
- AUTHORS -
- @xKond3i Konrad
Project Lead — Art — Programming (player, laser and asteroids) - @michal221 MichaÅ‚ "ichbaplaya" Michalczyk
Programming (station, experience, health and ui) — Export — Setting up the itch.io page
- CREDITS-
- Laser sound from Pixabay
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