2024 GMTK Game Jam Submission
Theme: "Built to Scale"


- CONCEPT -

Space Research Station 🚀 needs resources present on some small asteroids.
Your goal as a orbiting spaceship is to locate asteroids coming towards the station and

  • ENLARGE small resource-rich asteroids
  • SHRINK big useless asteroids

REMEMBER!
Station CAN HANDLE resource-rich asteroids - pushing research forward according to their size (the bigger they are - the more expeirence they give)
Station CANNOT HANDLE resource-less asteroids - so when they collide, they will harm the station with damage according to their size (the bigger they are - the more harm they do).


- CONTROLS -

A or D — orbit left or right around the station
LMB — fire the SHRINKING beam
RMB — fire the ENLARGING beam
MOUSE can be used for more precise laser aiming


This game was created in 48 hours (including brain-storming, code and art execution).


- AUTHORS -

  • @xKond3i Konrad
    Project Lead — ArtProgramming (player, laser and asteroids)
  • @michal221 MichaÅ‚ "ichbaplaya" Michalczyk
    Programming (station, experience, health and ui) — Export — Setting up the itch.io page


- CREDITS-

StatusPrototype
PlatformsHTML5
Authorsmichal211, xKond3i
Made withGodot, Adobe Photoshop
Tags2D, Arcade, Godot, Indie, Space
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityTextless

Leave a comment

Log in with itch.io to leave a comment.